OpenGL, November 2004
Download animation (MPEG file, 2.83mb)
Textures (82.0kb)
This project was coded from scratch in OpenGL over a span of approx. three weeks, and was voted first place in the class.
Assignment requirements:
At least one two-level hierarchical object
At least one polygonal object modeled vertex by vertex
At least one texture either procedural or mapped
360 degrees camera fly around using gluLookAt
Creativity, complexity, overall quality (object and camera motion, scene construction, attention to details)